Here's me playing a particularly unlucky game of Necromancer for Atari 8-bit. It was written by Bill Williams, known for his creative flair in his games (He also wrote Alley Cat and Salmon Run, among others). Here we have yet another of his unusual and surreal games. You are the Avatar, utilizing nature (namely, trees) to first destroy the eggs of the evil spiders, then destroying the headstones the Necromancer uses to enter the world. The game consists of three phases of five levels each: Phase one is the tree planting stage. You utilize your Wisp to plant seeds while protecting the sprouts from the trolls that will damage/destroy them. You can gain more seeds by catching the.. jumping eyeball thing. As you successfully get trees grown, the level increases. At some point, a spider pops in and starts attempting to poison the trees (this is the crying complete with animation). You have to touch them with your wisp to cure them or else they turn into dead stumps. Phase Two is using the trees you just grew to destroy as many eggs as possible. The flashing one is the one next to hatch. To do this, you take direct control of the trees and plant them over the eggs, hoping they grow through the soil and smash the egg before it hatches, destroying the tree. If you succeed, you can touch the tree and return it to your inventory. You also have to watch out for the grasping hands which will permanently remove a tree (and sap much of your strength if caught yourself). In Phase Three ...
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